background image
139
Next you have to open a blueprint book in your inventory and click at the blueprint you want
to use. It will appear in the crafting window and the needed resources you will be shown
again there as well. Now you can add the resources to start manufacturing, for example a
basic screws blueprint:
When you put your blueprint into the machine the "Success Rate" bar will indicate your COS,
your chance of success, the higher the bar, the higher your chance to get the desired item.
Don't mistake this chance for the tt payback; it is the chance to have a successful crafting
attempt.
The quantity-condition slider can be used to influence the tt of the desired item, by changing
the cos. If you pull the slider towards condition, your COS will be lowered.
To start manufacturing you can click on the Manufacture button and your crafting attempt
will be processed.
Just the resources for 1 try will be used, not at all once.
If you don't want to click manufacture on your own all the time, you can also click activate
the "Auto Mode" by clicking at the button, which will be highlighted with a green ring then.
Once you click manufacture now it will automatically start a new crafting attempt once the
first one is finished.
The auto mode can be cancelled by clicking at the "X" of the processing request window;
once the process is finished it won't start another one.
Possible results on an attempt:
Next >>